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Work Experience:
Disney Animation Studios - Look Development Artist (October 2011 - present)
  • Frozen (2013) -
    • Worked on main characters, Anna, Elsa, and Olaf
    • Helped develop look of snow
  • Wreck it Ralph
  • Gravity - Lighting/Look Development/Compositing, NYC, NY (July 2011 – October 2011)
  • Tower Heist – Completed lighting, texturing, rendering, and compositing for several live action shots.
  • Hasbro – Shading. texturing and lighting, for the Monopoly Live television ad.
  • Radio City Music Hall – Texturing and Lighting for a large format projected animation, part of the annual Christmas Spectacular show.
  • IBC Digital - Intern, Generalist, Buffalo, NY (June 2010 – August 2010)
  • Contributed to a promotional animation for Fisher Price and effects for a Cocoa Puffs commercial
  • Completed several CG characters for television shows in pre-development
  • Freelance Artist, Buffalo, NY (2004-present)
  • Completed artwork through commission, including watercolor landscapes and oil portraits

  • Primary Skills:
  • Texture painting, Procedural texturing, and shader development
  • 3D organic and hard surface polygonal modeling, as well as UV mapping
  • Hair and fur grooming
  • Procedural modeling techniques in Houdini

  • Additional Skills:
  • Digital matte painting, Including photorealistic background plate creation, projection mapping, digital concept sketching
  • Compositing render passes and integration
  • Sculptural texturing in Z-brush
  • Some knowledge of character rigging
  • Experienced in drawing and painting, including storyboarding, concept art, and digital photography

  • Software Experience:
    Proficient in:
  • Maya, Photoshop
  • Disney authored tools: Xgen, Paint3d, SeExpr (shader expression language)

  • Additional software knowledge:
  • Houdini, Renderman, MentalRay, Bodypaint 3D, Zbrush, Mudbox, Blender, Processing
  • Nuke, Shake, Fusion, After Effects, Premiere Pro, Illustrator
  • Windows, Linux, and Mac operating systems

  • Education:
  • Savannah College of Art and Design, Savannah, GA - BFA in Visual Effects, March 2011
  • Current GPA 3.85 / 4.0
  • Dean’s List: Nine quarters

  • Recognition:
  • Artwork featured in Computer Graphics World Magazine – July 2010
  • Artwork featured in promotional material for SCAD, including course catalog, and school’s website
  • Contributed visual effects for award winning SCAD student films, including “En Route,” and “Pharos”

  • References Available on Request